• missions now show the reward
  • each step is a turn
  • each turn uses 1 food
  • each turn without food has a 10% chance to lose a unit
  • Teleport scrolls and Lucky Die items can be found in chests
  • Princess missions
  • City overhaul and simplification


  • Mission reward balancing
  • Better AI
  • More Item
  • Traps
  • Bug Fixes (of course)

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